UK

Oni spom reddit


Oni spom reddit. Oxygen Machine Playlist! https://ww ONI is a game that's just as much about finding out if you can do a thing as it is about doing the thing. It gives less prep time for gasses to fill the room and doesn't let pressure escape any time a dupe decides it wants to go in there. It generates 2. I want to share some tips and tricks that I've learned throughout my many colonies. Most SPOMs will produce a bit of extra hydrogen which most people buffer into some overflow tanks and a canister filler, so they always have some spare We have an open version on the left and a piped version on the right. Building a SPOM like this isn’t very efficient because of the pumps sucking the oxygen waste energy. When I set out to create this, the goal was to have a sophisticated completely self sustaining spom VERY early game - I wanted only starting materials needed and absolutely no aquatuner as I hate how much of an energy hog they are. 450 and 750 work great for me. 3 Rodriguez. 3 Simple setup. Have a look online for SPOM designs/explanation for oxygen. You will see the term SPOM very frequently around ONI discussions. As a side note, I usually power the water pump that feeds the electrolyzers from the one of SPOM grids, to make the whole system (including water supply) SP. The hydrogen will soak in a lot of heat and, as ONI mechanics happen to be, as the hydrogen is burnt in the generator, that heat will disappear. The oxygen will cool instantly as it is ejected from the Electrolyzer. Electrolyzer produce 2 important gas from water: Oxygen for dupe to breath and Hydrogen which can be turn to power. The first is the Open air, or free-breathing type of SPOM, like what you've designed here. SPOM in the wild: Example SPOM, water geyser, and Anti Entropy Thermo-Nullifier If a SPOM is really unappealing, you can make a SPOM Air conditioning unit. Reply reply How basic an explanation do you need (just game mechanics? or the bits of physics involved?) and how complex a SPOM do you want (early game materials or using plastics and steel?)? Do you want to see the Dupes building it or just a demonstration in sandbox mode? Community for the space-colony simulation game Oxygen Not Included, developed by Klei. You may be don't know where to start now, and may be failling to keep them alive. They're the most popular, and the one you'll hear about the most often in ONI. Generally speaking both are "blocked" for extended periods of time and I am sure they are no where near 90/100 respectively. One output is to docking stations and the other is to the bedrooms attached to the docking stations. SPOM, OXYGEN: 3 KG/S. The Prater in the spom is also likely going to cause problems. The description has a link to pictures of the piping and things for the full one. 24W on averages, 130. I genuinely applaud you for building the most scuffed SPOM I've ever seen. Your SPOM should be isolated anyways. 4 Basic SPOM. :D Furthermore, let's say you have an existing cooling loop supplied by a Steam Turbine/Aquatuner combo. You could use it to cool your SPOM-equipment, branch off the 95 °C water output from the turbine and feed it straight up to two electrolyzers. Keep in mind though that this method keeps the place fairly hot and it just merely prevents overheating. 24W over what a spom can possibly generate. Most SPOM's keep it minimalistic (because its a lot easier to be energy positive) in the isolated aspect. This design uses refined metal for automation and some pipes, but uses no plastic, steel, or oil of any kind. Pretty sure batteries and transformers should be producing so little heat that unless you've put them in a vacuum or surrounded them by insulation (or put them in an extremely hot room) they should be fine The settings on the battery at low when it starts running, high when it stops signal. With Tempshift plates inside, and the building well insulated; you can keep the SPOM's temp at about 25c or whatever temp you want to maintain. This design relies on a water input of 80C or less. To be perfectly frank, I've never given Oxygen any real thought or consideration in this game. The SPOM itself seems to be invented by QuQuasar, who shared it on Klei's forum. Generally go for the smaller 4 tile high one with two electrolysers and two oxygen pumps first as it fits nicely with floor layouts and is more convenient to strip out later and reuse the space when moving to something larger. This is why many spom designs are made deliberately without a smart battery as this doesn’t happen when the h2 generator is just never switched off. Automation overlay of efficient SPOM (Simplified with the help of reddit user /HideBow) Automation theory of operation: - The line that powers the SPOM circuit gets the priority. It stands for Self-Powering Oxygen Module. meaning the only pump used is for the hydrogen and the oxygen flows down and into your base from the top being cooled. You either repair the hydrogen generators until the SPOM is stable or you vent the hydrogen/oxygen mixture until stable. In addition to this, I assume that a SPOM build will be plugged directly into your main power spine so the entire stack is wired with heavy watt wire. I Also when using this design I set all 3 to 750 once stable. This is an update of my earli So this is my first every SPOM, and I tried not to just copy an already existing design (just took sneak peeks to try to see why stuff was working) and I now have the following design. **All temperature measurements are in Celcius. 975 kg/second of oxygen. . The easiest way to cool your O2 once you got a spom up and running is to build said spom near a thermo nullifier, and use some of the excess hydrogen from the SPOM to fuel it, then run the O2 through radiant piping through that room, which you fill with hydrogen. Things that just remind you of ONI, such as images of real world piping or wiring, are not considered directly related. This SPOM is the so-called "Full Rodriguez". As you could see this is heavily inspired by Francis John's version (also, thank you Guidesnotincluded. I do this all the time. It's just more efficient to cool whatever farm needs a certain temperature, unless your base is way too hot. The only issue I have with this is that sometimes a tiny bit of hydrogen sneaks into one of the bottom pumps, and I just wanted to see what I should change to Probably you can feed atmosuit docks for 25 dups before you actually start seeing overloads in the SPOM powergrids. Current creators I watch are Echo Ridge Gaming and Beir Tier. I see that the sieve produces 6 kDTU/s and I was planning to get the rest of the heat from the pumps. The generator has a big buffer of H2, which is prioritized with a bridge. I am currently running a larger self-cooled SPOM with 2 electrolyzers. There are powerless options for heating up your oxygen. I find that my best contraptions get pretty close mathematically and then use automation to close the gap. The basic idea is to somehow put a hot tile under one of the steam intakes, but some of these builds do a lot more than that so it makes it intimidating. Setting up an auto-sweeper and a conveyor chute above a pressure plate, and then running a rail of Phosphorite to all systems that require small amounts of cooling or radiation is how I do a lot of my cooling before I have a massive power plant available. The classic design is at this link. Today, I bring you the blueprints for my compact and very precise Oxygen Machine. These designs are a single electrolyzer SPOM for early use capable of outputting oxygen at around 20C. If we pump all of the oxygen out twice, it costs and additional 426. I have over 1000 hours and still refer to YouTube constantly, John Francis used to do great content. The primary difference between the SPOM and non-SPOM build is that the hydrogen storage chamber is made larger in order to contain a hydrogen generator. I'm newish to ONI and wanted to build this SPOM, but couldn't find a place with updated info. Water has a SHC of 4+ (lots of heat) while O2 has an SHC of 1 (a lot less). 3 ° F and without the wheeze worts around 25 ° C / 77° F . Likewise there was more to the Gamer's Handbook video that just making a SPOM, but it's still a SPOM. A closer look at the (smaller) SPOM. Generally you want the atmo sensor for H2 to be lower than the sensor for O2 in a Rodriguez-style SPOM. The only thing you need to chage is instead of putting them in potted plant pots, you put them in farm tiles, and allow the bottom of those tiles to be reachable from below. Usually though I try to keep the water a bit hotter (around 70 C) because it's either destined for heat deletion (Electrolyzer, Supercomputer, Oil Well) or will be mixed with cold water from the Spaced Out cold slush/brine geysers to keep things warm, unmitigated use of the cool geysers can easily drop a base below 10 C, the CSV provides free heating in a convenient form. The input water was near boiling point. If rushing SPOM, replace smart battery with jumbo battery, all automations can be built later, this avoids research in conductive wire, automation, and refinement Images, videos, and articles should be directly from/about ONI or should be contextualized so we understand how they apply to ONI. ONI has a funny tendency to encourage some mathematics but break if you get too deep. What I like about these over the traditional SPOM builds is that they're so darned easy to set-up, are super easy to maintain and expand and are "good enough" in terms of efficiency. Then there's the simple SPOM, which is like the rodriguez. If you go through this sub, you'll see tons of posts about these absolutely massive SPOM units, full of rows of electros and pumps and logic gates and everything else. Make sure you set a bridge prioritizing the hydrogen from spom to feed the gen powering the spom, then you can have overflow go elsewhere. Like someone else said, it's best to build a SPOM airtight and compact. The Submerged SPOM build. It'll produce a tiny bit more power than it consumes so with a buffer it wil never run out. If you're worried about your oxygen being too cold you can just use 1 less wheezewort or pipe it through your water or something. Having two Electrolyzers would give me much, much more control over the output flow, and I would be able to much more easily set up smaller Hydrogen reserves as I It is cheaper to cool gas than water. Learn more about the game. Spom is acronyms for Self powered oxygen machine. If you switch off the spom and do nothing else in this case as well, the dupes won’t have any o2 soon. - When the battery that feeds the SPOM circuit gets too low on charge (20 active, 100 standby) it enables its own power line and cuts off the other, external line. I have also been using some form/size of SPOM for my bases for the past few years. It's 4 tiles high, fits perfectly in a grid, is easy and quick to build using early game resources, provides enough oxygen for ~10 dupes, and produces more hydrogen than it needs to run so the overflow is a source of green energy production. This just pulls it into the SPOM grid itself instead of having it live right next door and functionally be the same just outside the isolated grid. I think my mistake has been that I have tried to allow space for gas pressure to spread in larger area. Once I do that each significant suit checkpoint (say, four docks or more) gets their own SPOM. In other words, you need to remove four times as much energy from water as O2. You can still use the SPOM setups that use 4 wheezeworts in a hydrogen room for cooling the O2 output. Then there's the Hydro Spom, which uses the properties of Gas to manage the SPOM, for a number of reasons. Testing mechanism. One such SPOM usually handles all oxygen needs until I begin to use Vac Suits. But don't worry! Everyone first base is trash and unlivable. I use that video a lot to remind me how to build them. 5 ° C/ 47. another SPOM tutorial featuring AETN I bet some of you are already bored with those, anyhow this new SPOM design can constantly output 2x 1000 g/s oxygen pipes which stabilized at 8. Jul 6, 2020 · A design that was popularized by Francis John and is oftentimes self-powered by adding a couple of hydrogen generators and a Smart battery to the design, making it a so-called SPOM (Self-Powered Oxygen Module). The Rodriguez is based on the SPOM, and Francis got it from a dude called Rodriguez, so named it that as credit. Whereas a basic SPOM setup with 4 wheezworts GENERATES electricity. 6 Common Designs. Self Cooling SPOM (Early or Late Game) 95C Water in and 22C Oxygen out + extra power/Hydrogen! No major industrial materials needed :-) Wellcome to Oni. While other self-powering oxygen modules might be called SPOMs, this is the original SPOM. It has always been a trivial problem to address even without a SPOM, and a far more difficult problem is management of CO2, natgas, or hydrogen sources in your base. Just got a cool slush in my seed and I want to use it to feed and cool a SPOM circuit. Early spom seems like it's just challenging yourself, you get algae terrariums with one research and they are like the best oxygen generators for a long time (though you probably want deodorisers too so you don't get a slimelung outbreak) Then build the spom when you researched steam turbines and aquatuners "A SPOM can't rely on the rest of the power grid in case of emergency" - that's why it's self-powered. Hi All, my name is Alvin and I am new to ONI. The problem is that the two pumps doesn’t pump out 1k of gas per second. I see that I need to pre-heat the cool slush to 0° C before feeding the Sieve. Natural filter and natural infinite gas storage all in one. What I do is: create a small cold brick. Spom (Self powered oxygen machine) is a build to harness electrolyzer, making infinite oxygen and power to run buildings. From my calculations, that means I need about 8kDTU/s of heat to achieve that. Link to video source--- many thanks to all of you who contribute layouts and knowledge nuggets for us noobs. 2 Half Rodriguez. Contents. I almost never vent oxygen and just let it block, if I want to make just hydrogen I build a separate SPOM in space that directly vents to space: if power surplus is the goal then it's best to not pump the oxygen at all (though if the main objective is completing Super Sustainable asap it can be acceptable to pump oxygen just to consume more power). This post is mainly for those new to ONI. So I was not satisfied. I've been running into an issue with my current SPOM with finding places to store the Hydrogen before I can get my first Cold machine (can never remember the name) up & running. 1 The Elements. The hydrogen is worth 896W total, leaving a modest power gain. I can't remember the exact design, but I managed to actually fix it in a 5-6 tile high space (It was fairly wide tho, about 12-16 odd wide) and stuck So if you don’t consume enough h2, h2 will get into the o2 pump. There are probably 1000 youtube tutorials about it, and just as many ways to make it work, but however you operate it, AT + ST = the most efficient and permanent way to delete heat in ONI. Unfortunately the answer is as you said. Sounds like your problem isn't the SPOM but other heat sources, in which case you probably need cooling. As far as water goes; there are a bunch of ways to stay water positive. Greetings. That is mathematically not self powering. It's very possibile the OP never experienced that. Ask reddit and searching for builds then making your own. Picked the game up at launch and still never been to spaceso there is likely things to improve on. But id say the aquaturbine pared with the SPOM is fairly standard practace these days. 6. IMPORTANT: include an overflow for excess hydrogen. 4 Hydra (High-Efficiency Designs) Dec 31, 2022 · A step by step walkthrough on how to build a modular submerged electrolyzer and SPOM. You set the H2 sensor to 450 so that you hopefully get a full 500 g packet into the gas pipe. I agree many of them are overwrought. The best SPOM design in my opinion. It seems pressure evens up very slowly in ONI and it better to pump oxygen out from near electrolyzer. I didn't want to send the OP to a 45 or 90 minute video about SPOM where they have to wade through the content to get the full teaching. [TIP] - Compact and precise SPOM. Nor did I want to just send a few pictures. I use this type of "double tank" SPOM to make use of even lower and upto 95'c water (cooler the better) to cool down my aquatuner (without a steam turbine) which cools down a tank of water which the oxygen is sent thru before sending into your base, very useful incase you lack plastic for a turbine but need the oxygen up and running sooner than Hi all, after several dozen bases and iterations (as well as a very nice PO2 geyser location), I think this is my best Hydra design to date! We will get to some details of the design shortly, but first, credit where it is due: this build is based off of and relies heavily on this build guide by Legit2City on Youtube. A Self-Powering Oxygen Machine (SPOM) is an engineering construct which produces Oxygen as well as additional power which is used to support it. Because water is abunden and have many sources, this is the ultimate replace for algae, a finite resource. The vent room is a decent water tank and I wouldn't bother cooling the oxygen. Things get fuzzy when you try to use exact calculations. 1 SPOM. com, this is a very good guide site for starters and I appreciate you introducing SPM to me), It seems like most people on here prefer to us a Spom for their oxygen generation. This layout is known as the Full Rodriguez and pushes 2. I've just designed my own SPOM and want some suggestions from you all. Been a few inquires the past weeks from newer players on SPOM design, and since I had to rush to build one (newer player myself), figured I do a quick write-up and leave a place for additional questions/critiques. If you build a pyramid with a single pump at the top to suck out hydrogen but let the oxygen drift off into the vacuum of space it’s far more efficient. 975 KG of O 2 per second. The bare minimum to run a spom is 1 electrolyzer and 2 gas pumps for 600W. But if the battery inside the SPOM ever runs down, it disconnects that visible H2 generator from the grid to only power the spom. Due to Hydrogen being pumped in much smaller pockets, you’re basically suppressing the output. Pressure causes them stop in my current very open design. So I usually set it to 10 and 20, so it will start the gen at 10% power and shut it off at 20% to minimise power loss. The SPOM isn't magic, it's one way of solving one problem. Jun 26, 2023 · – Optional: Including a SPOM. Thanks for your links, I hadn't seen the one from the forums, but I had seen the reddit one, it's also in my list. Firing up your SPOM: gas management and initial power. They really do look pretty cool, just time and resource intensive. 5 Setup with an environmental gas filter. I do this often, ie put my spom right next to a steam vent, have a AT with a turbine to inject some cold and condense the steam, then pump it into the spom. However after the recent update I started playing again and decided to experiment with ways of doing things that I general havent used. There's also the half Rodriguez, which is a smaller version. One of my biggest hints to you is that due to the low amount of hydrogen generated by the system narrower taller rooms tend to solve a lot of the start/stop problems. With a SPOM you will cool the interior with a cooling loop. Atmo sensor, upper (hydrogen): above 250 Besides, this is rather something I see the folks at the ONI-Forum do. Jul 4, 2018 · The mechanical filter from famous SPOM build lets save power and pump only full packets and produce lots of additional power, but oxygen generation was only around 220kg per cycle. 2 Tips. One thing I did was have the H2 powering the base with a few generators, and also connected to the spom's power. That is why I am going for SPOM now. opqmim lpgoq xduw ztixh ueckvm vshez iwai nzaqpdk trnbvju kgl


-->